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Video layout (expand and stretch)

Layout uses Godot TextureRect ExpandMode and StretchMode on the layer host (with clipping for covered modes).

Defaults

PropertyDefault
ExpandIgnoreSize (fill host rect)
StretchKeepAspectCentered (letterbox / pillarbox style fit)

Common looks

LookTypical stretch
Fit (letterbox)Keep aspect centered
Fill / coverKeep aspect covered
Stretch / distortScale

Legacy showfiles may still store Fit/Fill/Stretch presets; they migrate to expand+stretch pairs.

Layout mode comparison