Video layout (expand and stretch)
Layout uses Godot TextureRect ExpandMode and StretchMode on the layer host (with clipping for covered modes).
Defaults
| Property | Default |
|---|---|
| Expand | IgnoreSize (fill host rect) |
| Stretch | KeepAspectCentered (letterbox / pillarbox style fit) |
Common looks
| Look | Typical stretch |
|---|---|
| Fit (letterbox) | Keep aspect centered |
| Fill / cover | Keep aspect covered |
| Stretch / distort | Scale |
Legacy showfiles may still store Fit/Fill/Stretch presets; they migrate to expand+stretch pairs.
