Levels, pan, and fades
Volume
Component volume is a linear multiplier in 0…1 space (UI may show percentage). It is applied together with the session master volume before pan and routing.
Live level changes (and OSC /Volume…) can fade over an optional duration without rewriting the programmed component until you commit an edit.
Pan (equal-power)
For stereo sources, pan ∈ [−1, +1] uses equal-power gains:
- pan ≤ 0 → left = 1, right = cos(−pan · π/2)
- pan > 0 → left = cos(pan · π/2), right = 1
Center (0) keeps both channels at unity. Non-stereo layouts do not apply pan gains (effective gain 1 per channel).
Fade in / fade out
| Field | When |
|---|---|
| Fade in | From content start, ramp level up over N seconds |
| Fade out | Approaching content end (or stop with fade), ramp down |
Programmed fades are component properties. Transport stop fade uses the show-wide Stop fade duration (default 2.5 s) for stop-all style actions.
De-click
Independent of artistic fades, the engine can apply a short raised-cosine de-click ramp after start/seek (default 8 ms; settings UI clamps roughly 0–50 ms). See Playback preferences.