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Audio output patches

An output patch is a reusable mapping from logical patch channels/buses to one or more physical audio devices and their channels. Cues target patches (or direct devices); patches own the hardware map for the show.

UI location

Settings → Audio output patch (matrix editor).

Output patch matrix

Concepts

TermMeaning
PatchNamed table of output channels and device mappings
DeviceSDL-visible output opened for the session
Direct outputCue points at a device name without going through a patch object

Patches are part of show settings and participate in undo when you change them (AudioPatch / AudioDevices history keys). Restoring patches recreates patch objects and reopens listed devices — UI must not keep stale references.

Workflow

  1. Open devices you need for the venue.
  2. Create a patch sized for your bus count.
  3. Assign each patch output cell to device channels.
  4. Point audio (and video-embedded audio) components at the patch.
  5. Save the show so the map travels with the .c2.