Cue routing matrix
Each audio component can own a routing matrix (CuePatch): gains from source channels (file inputs) into patch buses. This is the artistic mults/sends stage.

Order of operations
decoded PCM
→ component volume × master volume
→ stereo pan (if 2-ch)
→ cue routing matrix ← this page
→ output patch / direct device map
→ SDL
Editing
- Crosspoint levels are linear gains in the mix engine.
- Control components can fade a single matrix cell over time (
RoutingMatrixfade property). - Matrices serialise with the cue in the showfile.