Cues (shells)
In Cue2, a cue is a shell: timing, identity, triggers, and zero or more components.
Why “shell”?
Many tools map “one cue type” to “one media type.” Cue2 instead lets a single list row own mixed components that share waits, follow mode, and triggers. The shell is the programmable event; components are the payloads.
Cue #12 "Storm sting"
├── Shell: pre 0.0 · follow Continue · armed · hotkey F5
├── Audio component → patch "FOH" · file thunder.wav
├── OSC component → /lx/go 12
└── Control component → Fade opacity on cue #11
Shell properties
| Property | Description |
|---|---|
| Id | Internal integer, stable in the session for OSC/control targeting |
| Number | Display number (string), used by operators and /GoNum style commands |
| Name | Display name |
| Colour | List colour strip |
| Pre-wait | Seconds after start before content phase |
| Post-wait | Seconds used when arming the next cue in a sequence |
| Follow | None / Continue / Follow — details |
| Armed | Disarmed cues do not play content on GO |
| Skip if disarmed | When disarmed, playhead may skip over this cue |
| Only one active instance | If true, a new GO hard-stops prior instances of this cue |
| Notes | Free-text operator notes |
| Memo | When true, the shell row emphasises notes instead of standard fields |
| Expanded | Whether child cues are shown in the list |
Creating cues
- Edit → Create Cue (default Ctrl+N)
- Drag-and-drop media files onto the cuelist (creates components automatically; multi-file drop can wrap in a group)
- Paste / duplicate
- Load from the cue library
New cues receive cue defaults and component defaults from show settings.
Components on a cue
Add and remove components from the inspector (Audio, Video, Text, Connection, Control tabs as appropriate). A cue with no components still participates in sequences and can carry notes, waits, and triggers.
| Component | Manual |
|---|---|
| Audio | Audio components |
| Video / image | Video components |
| Text | Text overlays |
| Control | Control components |
| OSC send | OSC send |
| MIDI out | MIDI output |